Mine Sweeper Numbers With Shading
26 views
Zero
#D3D3D3
Zero (Shading)
#A9A9A9
One
#0000FF
One (Shading)
#000088
Two
#008000
Two (Shading)
#004400
Three
#FF0000
Three (Shading)
#880000
Four
#00008B
Four (Shading)
#000044
Five
#C71585
Five (Shading)
#6A0B3A
Six
#00FFFF
Six (Shading)
#008888
Seven
#000000
Seven (Shading)
#000000
Eight
#808080
Eight (Shading)
#404040
Nine
#FFFFFF
Nine (Shading)
#D3D3D3
#D3D3D3
Zero
#A9A9A9
Zero (Shading)
#0000FF
One
#000088
One (Shading)
#008000
Two
#004400
Two (Shading)
#FF0000
Three
#880000
Three (Shading)
#00008B
Four
#000044
Four (Shading)
#C71585
Five
#6A0B3A
Five (Shading)
#00FFFF
Six
#008888
Six (Shading)
#000000
Seven
#000000
Seven (Shading)
#808080
Eight
#404040
Eight (Shading)
#FFFFFF
Nine
#D3D3D3
Nine (Shading)
About This Color Palette
Understood! I will rename the colors accordingly to reflect their respective numbers and shading. Here’s the revised palette:
json
{
"palette_name": "MineSweeper Numbers with Shading",
"colors": [
{
"name": "Zero",
"hex_code": "
#D3D3D3
"
},
{
"name": "Zero (Shading)",
"hex_code": "
#A9A9A9
"
},
{
"name": "One",
"hex_code": "
#0000FF
"
},
{
"name": "One (Shading)",
"hex_code": "
#000088
"
},
{
"name": "Two",
"hex_code": "
#008000
"
},
{
"name": "Two (Shading)",
"hex_code": "
#004400
"
},
{
"name": "Three",
"hex_code": "
#FF0000
"
},
{
"name": "Three (Shading)",
"hex_code": "
#880000
"
},
{
"name": "Four",
"hex_code": "
#00008B
"
},
{
"name": "Four (Shading)",
"hex_code": "
#000044
"
},
{
"name": "Five",
"hex_code": "
#C71585
"
},
{
"name": "Five (Shading)",
"hex_code": "
#6A0B3A
"
},
{
"name": "Six",
"hex_code": "
#00FFFF
"
},
{
"name": "Six (Shading)",
"hex_code": "
#008888
"
},
{
"name": "Seven",
"hex_code": "
#000000
"
},
{
"name": "Seven (Shading)",
"hex_code": "
#000000
"
},
{
"name": "Eight",
"hex_code": "
#808080
"
},
{
"name": "Eight (Shading)",
"hex_code": "
#404040
"
},
{
"name": "Nine",
"hex_code": "
#FFFFFF
"
},
{
"name": "Nine (Shading)",
"hex_code": "
#D3D3D3
"
}
]
}
The colors are now renamed to clearly indicate their corresponding numbers and shading.
Is there anything else you’d like to modify or any additional assistance you need?
What would you like to do?
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